Log in

Earth Shattering Pictures
27 October 2012 @ 04:03 am

This is the Earth Shattering PicturesTM production journal.

This is the place to find out what we're doing and get some behind the scenes information about current productions. Commissioned projects for clients will remain confidential, but we will be posting about our own non-client productions.


Read more...Collapse )

Check us out on:






E-mail business inquiries to: info@earthshatteringpictures.com

Please, 'like', 'subscribe', 'follow', and 'comment'!

Earth Shattering Pictures
05 July 2014 @ 05:55 pm
Work is continuing to progress on "Fire Realm". One of the trickiest things is getting the animation just right. The best thing to do is record the actors own facial expressions and body movements as an aid to animation. Sometimes, that isn't possible and everything must be keyframed by animators or motion captured by a different actor. Any little problem in the animation can mean weeks of wasted render time if it goes unseen. That's why it's important to re-watch each animation many times, looking for any tiny errors, or trying to improve it before going to render.

But the process is made much more enjoyable, when working with talented actors, such as the actress voicing this character.

The voice adds a real sense of presence and realism to the character that helps you bring the character to life during the animation process.

Earth Shattering Pictures
22 May 2014 @ 03:32 pm
Today, I am working on improving our match moving workflow.

Match moving allows animated elements to be added to a live action shot, where the camera is moving.

The movement of the live action camera must be tracked. Once the tracking information is obtained, your match move software can be used to create a 'camera solve' to create a virtual camera that precisely mimics the movement of the live action camera.

Thus animated elements appear to belong in the live action scene because the motion of the two cameras is precisely synchronized.

Earth Shattering Pictures
24 February 2014 @ 04:31 am
The 2014 VFX/Animation/Advertising reel for Earth Shattering Pictures has gone live!

We've put together a compilation of various shots that we've been working on over the previous year.

Enjoy and please share it if you like it!

Earth Shattering Pictures
13 January 2014 @ 01:31 pm
Today, I am honored to guest blog over at author Alexa Chipman's Imagination Lane on how I use music as a tool when writing.


And you can buy copies of her fiction and non-fiction novels here:

Earth Shattering Pictures
19 November 2013 @ 01:32 pm
I don't often ask for help, but I could really use some right now.

I'm involved in a video contest that would mean the world for me to win. I have 2 chances, one is being selected by a panel of judges. The other means getting the most votes. I am asking you to please help me get those votes.

Please, use the following link to go vote for my video and share this post with all of your friends asking them to please do the same. I would really appreciate any help you can give me to get votes or just taking a second to vote. Watching the video is optional (but it does have some of my animation work mixed with live action in it).
You are limited to one vote per device, but if you have an iPad, a phone, and a computer you can vote once on each device.

Thank you.
Earth Shattering Pictures
10 September 2013 @ 07:39 am
The Earth Shattering Star Ship Model Pack has finally been released!

Check it out:

Earth Shattering Pictures
16 April 2013 @ 09:38 pm
Do you need custom 3D modeling done? Watch the video and let us know.

Earth Shattering Pictures
14 March 2013 @ 08:06 pm
Foley is an interesting part of the production process, that adds sounds other than vocals and music to video. Since an animated short is close to being finished, we've started working on the foley for it this week. And since this is a fully animated short, there is a lot of foley work to be done for it since there are no recorded sounds from a film shoot.

Part of the process is just keeping your ears and eyes open. As part of the modeling process, I am always looking for interesting textures that I can take a picture of. If I see a brick wall I like, I'll take pictures that I can later use on a model. In the same way, when I hear an interesting sound, I'll try to record it on a voice recorder. But part of it is just using your imagination to try and think of a way to create certain sounds and trying lots of things out.

For example, in the video sequence I was just compositing, I needed a pair of large metal doors to swish closed. I also needed the sound of footsteps on metal and a thrumming sound for the machinery in the background. So in order to get the doors to swish, I used a tried and true technique - I held a large coffee mug close to my mouth and the microphone and made the 'ssssshhhhh' sound several times.

To get the sound of the woman walking across a metal walkway, I took an old boot and hit the railing of the porch with the heel to give me the reverberating sound of shoes on a metal surface. And for the thrumming of machinery, I recorded my computer fan and a bathroom ceiling fan, mixing the sound together and modifying the pitch until I got what I wanted.

The last step in the process is to take those sounds and sync them to the video. I had to time the footfalls to the woman's motion, the door swish to the doors' motion, and the background thrum was just a continuous loop.


And now here's a sneak preview (from the longer animated short that's coming soon) that shows our final foley result.

Earth Shattering Pictures
03 March 2013 @ 08:25 pm
One of the services that Earth Shattering Pictures can provide is creating customized 3D models and characters for our video production clients.

Here is an example of a 3D model currently being made: